![]() FIT_XY: This will fill the complete container with the image.FIT_START: Scale the image from the start of the container, i.e from the left hand side.FIT_END: Scale the image from the end of the container, i.e from the right hand side.FIT_CENTER: Scale the image from the center.CENTER_INSIDE: This will place the image inside the container and the edges of the image will not overlap with that of the container, the image will be inside it.CENTER_CROP: Scales the image uniformly.CENTER: Places the image in center, but does not scale it.Here we have specified all the possible values for the attribute scaleType which can be used in your app for ImageView: android:padding: To provide padding or extra space inside the ImageView for the image.When your image is not able to entirely fill the ImageView, then background color is used to fill the area not covered by the image. android:background: This property gives a background color to your ImageView.Ī few more, commonly used attributes with ImageViewįollowing are some of the commonly used attributes: To insert an image, simply copy the image and then right click on drawable → Paste.įollowing is the code which we need to add into the layout XML file to add an ImageView to our app screen. This folder can be found under app → res → drawable. Therefore, any image that we want to display in the app should be placed under the drawable folder. android:tint Tints the color of the image in the ImageView. android:scaleType Controls how the image should be resized or moved to match the size of the ImageView. android:src Sets a drawable as the content for this ImageView. android:maxWidth Used to specify a maximum width for this view. ImageView is used to show any picture on the user interface.įollowing are some of the main attributes that are most commonly used: Attribute Description android:maxHeight Used to specify a maximum height for this view. ImageButton is used to use an image as a button in your android application. ImageView and ImageButton are used in Android application to place an image in the view. Android SDK Manager & required Packages.Bob Harrison on Here's why you should NOT buy a Sabrent Rocket SSD.Melikhaya Mzola on Error 405 - Methods not Allowed in ASP.NET Core PUT and DELETE requests. ![]() jeffher1024 on RunningLow - PowerShell script to check for disk space and send e-mail.Bob on Here's why you should NOT buy a Sabrent Rocket SSD.Niki on How to copy, backup and restore one or multiple SQL Agent Jobs in SQL Server 2008-2017.Bob on How to change Windows 10 HDD Mode from RAID/IDE to AHCI.richard Pullen on Enable DTS Designer in SQL Server Management Studio - How to.Zendog74 on ERR_RESPONSE_HEADERS_MULTIPLE_CONTENT_DISPOSITION error in Chrome - How to fix.Ray White on Office Interop DCOM Config on a Windows Server IIS Machine to open Word, Excel and Access files with ASP.NET C#.Ryan on Office Interop DCOM Config on a Windows Server IIS Machine to open Word, Excel and Access files with ASP.NET C#.We can achieve some decent results by setting android:layout_width, android:layout_height and android:scaleType to make them adapt to the container layout in the following way: Unfortunately, Android wears a different pair of shoes: the ImageView element containing your drawable resource (or downloaded file) requires a width and an height: we can give a fixed number in px, dp or other supported units, use the parent width with the match_parent command or use the actual image width using the wrap_content command: as we can see, proportional resize is not an option. ![]() The problemĪchieving this result in HTML would be extremely easy: we just need to set our image width to 100% and avoid to set any height, letting the browser doing the whole proportional resize job. You might think it should be easy: sadly, it's not. Proportional image resizing is a fairly common scenario while developing an Android app: there are a number of situations where you might want an image to stretch itself to horizontally fit the whole screen while keeping its original aspect ratio. ![]()
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